A downloadable asset pack

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Pixel Campus Iso Tile Game Assets

This is a package of campus pixel isometric game map tile assets, including these assets:

  • academic buildings
  • dormitory building
  • a soccer field
  • a dolphin sculpture
  • walk way and props
  • roads
  • fences
  • greenery
  • grass turf
  • water pools

These assets come in various sizes, with the basic unit being 64px. This package allowing you to create a complete game map for campus themed game development. I designed this set of assets for developing a RPG game with a school theme and used these assets to create the game map featured in the cover image. I am also working on the script and gameplay for this game. I hope you can use these assets to create satisfying tile-map as well.

As you can see, this complete set of campus game assets is available for only $2, with some assets also offered for free download. 

If you like this asset package, please leave a comment :)


Check out our pixel art assets, "cat-cafe shop" 


StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorabobobox
GenreRole Playing
TagsAsset Pack, campus, GameMaker, Indie, Isometric, Pixel Art, school, Tilemap, Tileset

Download

Download NowName your own price

Click download now to get access to the following files:

free building.png 590 kB
free campus assets.png 266 kB
campus assets.png 584 kB
if you pay $2 USD or more

Development log

Comments

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(1 edit)

Hi, I just bought but it doesn't include the buildings even though description says includes buildings?  is it possible to include the buildings (this was main reason I was buying)?

PS I would pay extra to get the buildings, as they are really great

Oh, shoot, my bad. I ll upload it today and keep it free for a week. Let me know if you cannot download it.

I got it, thanks!

This is really nice!  I assume it's for commercial use, as no restriction is mentioned.  Do you plan to make interior tiles with this, or other themes in the future?  

It is for commercial use (I will include it today). By interior, we did think about it; it would be nice if we could switch those wall into transparent, let the character walk into the building. But these are small tile with setup of 512px, not enough pixels for interior details. What do you think?

In my game, I allow the player to go inside a building but then create a complete separate room that's way bigger.  It's obviously not to scale but this gives them a lot of interior area to explore.  I agree that it wouldn't work for people who make the walls transparent and limit them to just that space.  So, it could work for some setups.

Thx for replying. You are right about it. Seperated indoor assets are more common. We will post more indoor assets pack next month.

Great, thanks!